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Boolsheet avatarBoolsheet
I am the constifier.
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box2d-minorfixes
Boolsheet avatarBoolsheet
Added getters for EdgeShape's ghost vertices.
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box2d-minorfixes
Boolsheet avatarBoolsheet
Code Style enforcement.
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box2d-minorfixes
Boolsheet avatarBoolsheet
Merge default in.
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box2d-minorfixes
Alex Szpakowski avatarAlex Szpakowski
Added math module files to Visual Studio project (thanks Boolsheet)
Alex Szpakowski avatarAlex Szpakowski
The "alpha" blend mode now outputs more useful/intuitive alpha values (thanks Boolsheet)
Alex Szpakowski avatarAlex Szpakowski
Added new math module files to the Xcode project
vrld avatarvrld
Rename Math.{cpp,h} to ModMath.{cpp,h}.
vrld avatarvrld
Fix box muller transform in common/math.cpp.
vrld avatarvrld
Merge something (?)
vrld avatarvrld
Add module `love.math`. Implements xorshift RNG.
Alex Szpakowski avatarAlex Szpakowski
Simplified the error message on image creation failure
Bart van Strien avatarBart van Strien
Update changelog
Bart van Strien avatarBart van Strien
Make visual studio produce love.dll instead of liblove.dll
Alex Szpakowski avatarAlex Szpakowski
Removed SpriteBatch:remove(id) (reverted commit 2ca82dd)
Alex Szpakowski avatarAlex Szpakowski
LÖVE now errors when Image creation fails
Alex Szpakowski avatarAlex Szpakowski
Worked around ATI/AMD driver bugs when creating mipmaps for Images
Alex Szpakowski avatarAlex Szpakowski
Removed mipmap support from Font graphics objects
Alex Szpakowski avatarAlex Szpakowski
Fixed OpenGL vertex buffer function usage (issue #489.)
Alex Szpakowski avatarAlex Szpakowski
Fixed image mipmap creation on some systems with buggy video drivers
Alex Szpakowski avatarAlex Szpakowski
Fixed love.graphics.getBlendMode on systems which don't support the subtractive blend mode
Alex Szpakowski avatarAlex Szpakowski
Constified many Graphics and Window methods
Alex Szpakowski avatarAlex Szpakowski
Removed internal code support for multitexturing without shaders, since it's not currently used and there are no plans to do so
Alex Szpakowski avatarAlex Szpakowski
Replaced deprecated lua_open calls with luaL_newstate
Alex Szpakowski avatarAlex Szpakowski
Cleaned up exception handling code when creating new fonts, spritebatches, and shaders
Alex Szpakowski avatarAlex Szpakowski
Removed love.graphics.drawTest
Alex Szpakowski avatarAlex Szpakowski
Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft
Alex Szpakowski avatarAlex Szpakowski
Fixed SpriteBatch file includes
Alex Szpakowski avatarAlex Szpakowski
Added SpriteBatch:remove(id)
Alex Szpakowski avatarAlex Szpakowski
liblove now builds as a framework on OS X
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