Commits

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Author Commit Message Labels Comments Date
Boolsheet
Merge default in.
Branches
lullaby-length
Alex Szpakowski
More Quad code cleanup
Alex Szpakowski
Added love.graphics.getDimensions and Image/Canvas/ImageData:getDimensions (issue #566)
Alex Szpakowski
Cleaned up some ParticleSystem and Quad code
Alex Szpakowski
Fixed love.timer.step / dt
Alex Szpakowski
Merged love-experiments/particlesystem-quads into default
Bart van Strien
Add centered flag to setMode, optionally centers the window (on by default, as before) (issue #463)
Bart van Strien
Make love.timer.getFPS and love.timer.getAverageDelta microsecond-accurate
Bart van Strien
Add love.timer.getAverageDelta (issue #570) and constify love.timer.sleep
Alex Szpakowski
ParticleSystem:setQuads can now accept a table argument, cleaned up the ParticleSystem quad code
Branches
particlesystem-quads
Alex Szpakowski
Added ParticleSystem:setQuads(q1, q2, ...), quads are chosen based on current particle lifetime in a similar style to ParticleSystem:setColors
Branches
particlesystem-quads
Alex Szpakowski
Fixed shader creation
Alex Szpakowski
Fixed a typo in joystick event code
Alex Szpakowski
Updated Visual Studio project for new thread module files and version changes (thanks Boolsheet)
Alex Szpakowski
Merged bartbes/love-experiments/joystickevents into default
Alex Szpakowski
Removed 'moved' suffix from new joystick callbacks
Branches
joystickevents
Alex Szpakowski
Re-enable GME support in OS X
Alex Szpakowski
Removed redundant code in the event module
Alex Szpakowski
Added love.joystickaxismoved, love.joystickballmoved, and love.joystickhatmoved callbacks
Branches
joystickevents
Alex Szpakowski
Update changelog
Alex Szpakowski
Fixed another case of issue #538 (check for non power of two support does not cover all possibilities)
Alex Szpakowski
Removed PixelEffect compatibility functions (love.graphics.newPixelEffect is now love.graphics.newShader, etc) Also removed love.graphics.isSupported("pixeleffect") in favor of love.graphics.isSupported("shader")
Alex Szpakowski
Removed love.graphics.setColorMode - The "replace" color mode can easily be duplicated with love.graphics.setColor(255, 255, 255) - The current color mode has no effect when a shader is active - Color mode functionality can easily be replicated with shaders - OpenGL ES 2 (iOS, Android, etc) does not have the functions used by love.graphics.setColorMode
Alex Szpakowski
Fixed some potential instability or crash issues
Alex Szpakowski
Updated version to 0.9.0 (codename TBD)
Alex Szpakowski
Fixed a compiler warning
Alex Szpakowski
Removed internal code for love.graphics.triangle and love.graphics.quad
Alex Szpakowski
Updated Xcode project for new thread module files
Bart van Strien
Merge minor into default, next release shall be 0.9.0
Bart van Strien
Merge in default, update changelog
Branches
minor
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