Commits

Author Commit Message Labels Comments Date
Leo Bartoloni
added check love versione (0.6.2) in requirements
Leo Bartoloni
added initial gamestate "requirements" to check minimal requirements
Leo Bartoloni
removing .lua.ind files
Leo Bartoloni
removing .lua.ind files
Leo Bartoloni
removing .lua.ind files
Leo Bartoloni
clearing files
Leo Bartoloni
updated gamestate from HUMP, fixed actors
Leo Bartoloni
indenting and Luadoc
Leo Bartoloni
indenting and luadoc 'skeleton'
Leo Bartoloni
added graph doc
Leo Bartoloni
fixed pseudo-battle
Leo Bartoloni
fixed movement
Leo Bartoloni
fix
Leo Bartoloni
added battle skeleton-gamestate
Leo Bartoloni
added more smooth movement
Leo Bartoloni
added simple movement 'transition'
Leo Bartoloni
added actor_changeturn
Leo Bartoloni
added actors for animation ... etc...
Leo Bartoloni
added display movement and possible hits
Leo Bartoloni
adding astar lib and mrpas
Leo Bartoloni
added newturn
Leo Bartoloni
added unit selection and precalculated quads
Leo Bartoloni
speed up on search movements
Leo Bartoloni
removed love.graphics.setFont(size) causing too cpu/ram consume
Leo Bartoloni
added unit selection and units for player2
Leo Bartoloni
added move selection
Leo Bartoloni
added unit selection & basilar possible moves
Leo Bartoloni
added dynamic unit draw and selection
Leo Bartoloni
added placeholder fil in empty dir
Leo Bartoloni
added data structures player, terrains, unittypes, unit
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