Commits

Author Commit Message Labels Comments Date
Bill Meltsner
Remove Shape:destroy().
Bill Meltsner
remove scaling for density.
Bill Meltsner
Scale Body inertia
Bill Meltsner
Provide a default density of 1.0 for Fixtures
Bill Meltsner
Allow vertices in either clockwise or counter-clockwise order for newPolygonShape (fixes issue #326)
Bill Meltsner
catch a possible Box2D exception in setMassData (fixes issue #342)
vrld
Merge with default branch (should have done that before, right?)
Branches
minor
vrld
Introduce random<T>() and random<T>(min,max). Make doings of
Branches
minor
Bill Meltsner
Add ParticleSystem:getPosition (issue #368)
Bart van Strien
Added the new OpenGL.{h,cpp} files to the msvc2010 project
Bill Meltsner
Add "combine" color mode, for colorizing images (see https://love2d.org/forums/viewtopic.php?f=4&t=7648 )
Bill Meltsner
Fix state saving to handle any blend/colormode
Bill Meltsner
Add the new OpenGL.{cpp,h} files to the Xcode project so it builds again
Bart van Strien
Make VertexBuffers use size_t, raising the limit of vertices that can be stored
Bart van Strien
Fix a leak on destruction of a physics world
vrld
Fix number of arguments check in w_ParticleSystem_setSizes.
vrld
Check argument sanity in w_ParticleSystem_setColors.
vrld
Fix buffer over-read in draw_overdraw() (thanks, Boolsheet!).
Bart van Strien
Stop Body:getWorldPoints from overflowing the lua stack
Bart van Strien
Improve love.filesystem.lines
Bart van Strien
Fix usage of a string past its lifetime, and set a default type for encode
Bart van Strien
Fix a comment
Bart van Strien
Move the references from _G to the registry
Bart van Strien
Adding the files is a crucial step, you know
Bart van Strien
Merged in thelinx/love (Body:setMass)
thelinx
Damn you, copy paste!
thelinx
Add a custom Body:setMass function.
Bart van Strien
Manually keep track of bound textures, so we don't have to poll each frame
Bart van Strien
Bill Meltsner
Happy New Year, have an enormous diff
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