- changed status to resolved
[MODDING] manifest.json
PROBLEM
Mod configuration split between 4 files: config.json
, modconfig.json
, display.txt
, workshop.json
.
Problematic when creating a mod manager, as gnarf effectively is. Confusing for modders. Only workshop.json
defines a mod image/description, leaving non-workshop mods bare.
PROPOSAL
Merge into just config.json
which is platform neutral, leave workshop.json
to handle just that, the workshop page.
Add new fields to config.json
used by the mod manager:
Name/ID - The name of the mod in the menu.
Author/s - Who made the mod.
Description - A short text blurb about the mod.
Version - What version of the mod this is.
Image - An image to display in the list.
Here’s some mod configuration files from other games to look at;
https://gitlab.com/Armithaig/kiith-nabaal-shipyard/-/blob/master/mod/mod_info.json
https://gitlab.com/Armithaig/pd2-mui/-/blob/master/MUI/mod.txt
Comments (5)
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- changed status to open
re-opening; this serves a good list to track the new manifest with
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- changed title to [MODDING] manifest.json
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- changed status to resolved
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Right, apparently we're popping another config file to end 'em all: manifest.json. Waow.