[#beta-bugs] I have a save where, for whatever reason, it appears that virtually every single...

Issue #10065 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: torn sheet of graph paper

Message (jump):

<kernelmethod> I have a save where, for whatever reason, it appears that virtually every single object in Grit Gate has been corrupted (other zones seem to load perfectly fine, and I entered Grit Gate a little bit earlier without any issues.)

Comments (4)

  1. kernelmethod

    This one is probably invalid, actually. It’s looking likely that the cause of this behavior is a mod that was calling The.Game.QuickSave() during the middle of some event handling, which (I suspect? without deeper knowledge of how zone caching works) led to some zone caching issues.

  2. Log in to comment