Game freeze using pure warm static on a companion

Issue #10360 resolved
gewd created an issue

I was using precognition and applying warm static on a proselytized companion. After several tries the game froze.

This was spammed in the player logs.

119
119
KeyNotFoundException: The given key '
  at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <605bf8b31fcb444b85176da963870aa7>:0 
  at ConsoleLib.Console.ColorUtility.ColorFromString (System.String str) [0x0003a] in <33d5c699e86b43959b118029b983073e>:0 
  at ParticleVFXTransmuted.configure (System.String configurationString) [0x0005a] in <33d5c699e86b43959b118029b983073e>:0 
  at CombatJuice._playPrefabAnimation (UnityEngine.Vector3 location, System.String name, System.String objectId, System.String configurationString) [0x0004e] in <33d5c699e86b43959b118029b983073e>:0 
  at CombatJuiceEntryPrefabAnimation.start () [0x00000] in <33d5c699e86b43959b118029b983073e>:0 
  at CombatJuiceManager.begin (CombatJuiceEntry effect) [0x00019] in <33d5c699e86b43959b118029b983073e>:0 
  at CombatJuiceManager.update () [0x0013f] in <33d5c699e86b43959b118029b983073e>:0 
  at GameManager.OnUpdate () [0x012bb] in <33d5c699e86b43959b118029b983073e>:0 
  at QupKit.BaseGameController`1[T].Update () [0x00000] in <33d5c699e86b43959b118029b983073e>:0 

Comments (5)

  1. gewd reporter

    Also got this error when ending precognition.

    ERROR  - Recovered from game object deserialization error.
    Blueprint: Witchwood Tree
    
    System.ArgumentException: An item with the same key has already been added. Key: Hitpoints
      at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <605bf8b31fcb444b85176da963870aa7>:0 
      at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <605bf8b31fcb444b85176da963870aa7>:0 
      at XRL.World.GameObject.Load (XRL.World.SerializationReader Reader) [0x000d0] in <33d5c699e86b43959b118029b983073e>:0 
      at XRL.World.SerializationReader.ReadGameObjects () [0x00043] in <33d5c699e86b43959b118029b983073e>:0 
    ERROR  - Recovered from game object deserialization error.
    

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