[#bugs] bug: Seems to be a bug with stairs where the game thinks there is a nearby enemy...
Marked for crossposting by: Ashe, Legendary Lunar Regent
Message (jump):
<lazrfloyd> bug: Seems to be a bug with stairs where the game thinks there is a nearby enemy where both the current level and connecting level (up or down) are clear of all enemies. When you walk more than 2 spaces from the stair you no longer get the nearby enemy message when trying to set up a campfire/go to the map. I have an instance currently where the surface level, strata 1 and strata 2 are all seeing the same thing on their connecting stairwells. When I move to the stairwell connecting strata 2 to strata 3 I'm not seeing the issue. My guess is at some point I was fighting near the stairwell and it never cleared the flag saying there is an enemy near the stairwell on the next/previous level. Edit: Confirmed same behavior after closing the game and reloading save.
Comments (2)
-
-
repo owner - edited description
- changed version to 1.0
- changed milestone to small bugs
-
assigned issue to
- Log in to comment
https://cdn.discordapp.com/attachments/449667247297003520/1181074097699041280/qudsave.7z