- edited description
- changed version to 1.0
- changed milestone to small bugs
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[#modding] possible bug: `GameObject.FastGetCurrentCell()` does not return a Cell if the ob...
Issue #10452
new
Marked for crossposting by: crumpled sheet of paper
Message (jump):
<crumpled sheet of paper> possible bug:
GameObject.FastGetCurrentCell()
does not return a Cell if the object is implanted (might be easiest to doHolder?.FastGetCurrentCell()
to simplify the logic)
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