- edited description
- changed version to future
- changed milestone to moddability
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[#modding] someone wants to mod in a skill that affects number of shots per action when fir...
Issue #10454
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Marked for crossposting by: tarry slimy Sol
Message (jump):
<tarry slimy Sol> someone wants to mod in a skill that affects number of shots per action when firing a ranged weapon. apparently the only fired event that could affect this at the time of firing is
BeginMissileAttack
, but that doesn't say what the weapon being attacked with is. one of these would probably suffice:
- pass the gun being fired toBeginMissileAttack
, and then also have another event that fires after the attack is done so the shots per action can be set back
- have a new min event that queries how many shots or whatever else makes sense
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