[#bugs] I angered a nest of fire and acid ants, fled to the map south, and the game prom...

Issue #10493 new
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Marked for crossposting by: crumpled sheet of paper

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<Yo Amo El Tacos> I angered a nest of fire and acid ants, fled to the map south, and the game promptly hung as it tried to simulate their gas propagation presumably.

I recovered this stack trace from where I interrupted the game, dunno if it helps

ProcessTurnTick (2): System.Threading.ThreadAbortException: Thread was being aborted. at System.Random.Next (System.Int32 minValue, System.Int32 maxValue) <0x23de6930 + 0x00004> in <605bf8b31fcb444b85176da963870aa7>:0 at XRL.Rules.Stat.Random (System.Int32 Low, System.Int32 High) [0x00005] in <9e88e3d1fc814519895b3bce11b1fda6>:0 at XRL.World.Cell.GetRandomLocalAdjacentCell (System.Int32 Radius, System.Boolean IncludeSelf) [0x00002] in <9e88e3d1fc814519895b3bce11b1fda6>:0 at XRL.World.Parts.Breeder.CheckBreed (System.Int32 Turns) [0x000bd] in <9e88e3d1fc814519895b3bce11b1fda6>:0 at XRL.World.Parts.Breeder.TurnTick (System.Int64 TurnNumber) [0x00000] in <9e88e3d1fc814519895b3bce11b1fda6>:0 at XRL.World.GameObject.TurnTick (System.Int64 TurnNumber) [0x00147] in <9e88e3d1fc814519895b3bce11b1fda6>:0 at XRL.Core.ActionManager.ProcessTurnTick () [0x0006d] in <9e88e3d1fc814519895b3bce11b1fda6>:0

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