[#bugs] During A Call to Arms, deactivating and then reactivating a device in the same w...
Issue #10682
new
Marked for crossposting by: Ashe, Legendary Lunar Regent
Message (jump):
<...._.> During A Call to Arms, deactivating and then reactivating a device in the same way will lower the displayed power capacity as if a new device were being turned on. Here, turning this force projector off and then on again with the same force field caused the warning to flash even though I didn't exceed my power budget.
Comments (2)
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reporter -
repo owner - edited description
- changed version to 1.0
- changed milestone to quests
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