[#bugs] bug: `DropOnDamage`'s usage of `Temporary.CarryOver` seems to interact oddly wit...

Issue #10858 new
Freehold Games Bot Account created an issue

Marked for crossposting by: crumpled sheet of paper

Message (jump):

<crumpled sheet of paper> bug: DropOnDamage's usage of Temporary.CarryOver seems to interact oddly with extradimensional hunters, making the created items have the Temporary part but not despawning (perhaps use Temporary.AddHierarchically like PsychicHunterSystem.CreateExtradimensionalSoloHunters?)

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