- changed status to resolved
[#modding] Feature request: Provide some interface so that activated abilities created by a...
Issue #11273
resolved
Marked for crossposting by: kernelmethod
Message (jump):
<gearlink> Feature request: Provide some interface so that activated abilities created by a mod can be added to the
AbilityManager.WorldMapAllowed
list. As it stands, the list is read only and so any added abilities will fail if used on the world map asActivatedAbilityEntry.TrySendCommandEventOnPlayer()
only lets abilities listed inWorldMapAllowed
through.A workaround exists by setting your ability's command name to be
RecoilAbility.COMMAND_NAME
but this seems unideal.
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tracked elsewhere (will be extensible in next feature branch, hack exists due to a large merge conflict)