[#bugs] Half tinkering bit-economy note, half pointing out an oddity: combustion cells u...
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<bishplsok> Half tinkering bit-economy note, half pointing out an oddity: combustion cells using 2-bits just like solar cells feels like it may not be intended, given they're two loot tiers above solar cells and fill a clear gap before thermoelectric cells, which use 4 bits.
3 bits are also quite rare, relatively speaking, with no particularly common sources of them (and they almost completely disappear in higher-tier areas)
Moving combustion cells to use 3-bits (before potential random downshift) would both better balance the overall bit economy (buying recoilers en masse as the easiest way to find 3-bits right now feels pretty silly), and make the energy cell tier progression more clear.
Comments (4)
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Issachari Rifles might be a another good candidate for bumping to 3 bit? Seems like it could make sense with their early power level, the tiers of the other early ranged weapons, and materially (needing pure alloys).
Even then, I think 3 bits might still be scarcer than 4 bits.
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Good point; Musket and Issachar Rifle both using a 2-bit has always struck me as very odd, and Pump Shotguns use 3-bits while being a worse/presumably lower-tech weapon than Issachar Rifles.
(I assume it’s intentional that no guns use a 1-bit; pistols have a clear 2-3-4+ progression from chrome revolvers to semi-autos to chain pistol/laser pistol; the equivalent rifle progression is Musket to Issachar Rifle to Carbine/Laser Rifle, and by that logic, Issachars should probably use a 3-bit)
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Given that combustion cells are pretty weak maybe the other way around in upping solar cells bit/tier makes more sense