- attached Primary.sav
Gun Rack and Motorized Treads slots are duplicated when entering Brightsheol
Issue #11561
open
Similar to https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/10929/bugs-travelling-to-brightsheol-with-2 , gun rack and motorized treads also create duplicative slots. No mods, Roleplay mode. 760f5c8a-e3d0-46e6-9263-7b097ca73408. They do go away when you return to the wet life as reported on 10929.
Weird observed quirks:
- The auto-equip process in Brightsheol does take advantage of the extra slots (seen in the attached screenshot.)
- Marking the cybernetics important in the cybernetics menu makes them important in the equipment menu while in Brightsheol. After returning to the wet life, that importance is gone. (Possibly a second instance of the cybernetic implants being the ones exposed in those menus?)
- Auto-equip also forced a firefly into my hovering nearby slot, but reincarnating did not destroy it via removal.
Comments (4)
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reporter -
repo owner - changed status to open
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repo owner - changed version to 1.0
- changed milestone to spring molting
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assigned issue to
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repo owner - changed milestone to clones
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