[#bugs] Feature request: the ability to remove keybinds from abilities even if the keybi...

Issue #11632 wontfix
Freehold Games Bot Account created an issue

Marked for crossposting by: Ashe, Legendary Lunar Regent

Message (jump):

<lampreysfordays> Feature request: the ability to remove keybinds from abilities even if the keybind assigned was assigned from the default "Activate Ability #" keybinds rather than manually assigned.

Comments (4)

  1. Ashe
    • changed status to open

    Lampreys-for-days: Feature request: Currently, the default keybinds for abilities from your general keybinds area (listed as "Activate Ability #so-and-so") are somewhat separate from keybinds as assigned in the new ability menu. This means that you can't entirely remove keybinds from some abilities without removing default keybindings entirely, as they'll default to using the "Activate Ability #" keybinds, and the new ability menu doesn't let you delete those keybinds for abilities, only ones that were manually assigned. The request is to let the "delete keybind" option from the ability menu be applied to abilities that only have those "inherited/default" keybinds, marking them to not inherit those keybinds, so you can completely unbind certain abilities (for example, if it's something you're worried about accidentally activating).

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