[#beta-bugs] So, remember the 'picking a big clone's worth of things up off the ground sure i...

Issue #11867 new
Freehold Games Bot Account created an issue

Marked for crossposting by: Ashe, Legendary Lunar Regent

Message (jump):

<mechalonk> So, remember the 'picking a big clone's worth of things up off the ground sure is a good time' bug with Megaslog? Well, memory in general is quite good! But I appear to have walked INTO the process at nearly 3GB memory usage after a bunch of inventory maintenance and it caused a crash.

After the crash, we fired it up and went again. ~800MB to start, autoget takes it to 1206 (highest) 1176 (end). Manual get 1490 (highest) 1432 (end).

Even fresh, Auto-get is a slow crawl of one at a time, but once you do the actual get all the behavior changes to a noticeable pause every 4 or 5 items.

Opening my big chest of clone detritus sends me up to ~1600. Putting most of the detritus from the the clone kill in the chest takes me to 2GB. Leaving the room and coming back and opening the chest and putting another small chunk in sends me to around 2.2GB. I don't have a new save because storing things in the chest autosaved by going to Yd, but I'll attach the pre-pickup one before I did any inventory maintenance before I went down and grabbed the clone with recoiler 1203.

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