[#beta-bugs] Positive movement speed modifiers are making the secondary attribute for movespe...

Issue #11903 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: Ashe, Legendary Lunar Regent

Message (jump):

<Ashe, Legendary Lunar Regent> Positive movement speed modifiers are making the secondary attribute for movespeed on the character screen red, and negative ones green, because of how they're handled internally as subtracts/additions respectively.

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