[#beta-bugs] Positive movement speed modifiers are making the secondary attribute for movespe...
Issue #11903
resolved
Marked for crossposting by: Ashe, Legendary Lunar Regent
Message (jump):
<Ashe, Legendary Lunar Regent> Positive movement speed modifiers are making the secondary attribute for movespeed on the character screen red, and negative ones green, because of how they're handled internally as subtracts/additions respectively.
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fixed in 207.58