[#modding] Feature request: Permit us to add new wall types to to add new wall types to ``...
Issue #11985
new
Marked for crossposting by: kernelmethod
Message (jump):
<a_blessed_feline> Feature request: Permit us to add new wall types to to add new wall types to
population Name="Village_VillageWallStyle_*Default"
. At present, this is impossible without C# due to the way thatgetAVillageWall()
is structured, despite most other population tables being possible to edit without C#
Comments (2)
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repo owner - edited description
- changed version to 1.0
- changed milestone to moddability
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assigned issue to
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maybe add a
default
case to the switch statement forgetAVillageWall
that creates an instance of the object specified by the blueprint