[#modding] Feature request: Permit us to add new wall types to to add new wall types to ``...

Issue #11985 new
Freehold Games Bot Account created an issue

Marked for crossposting by: kernelmethod

Message (jump):

<a_blessed_feline> Feature request: Permit us to add new wall types to to add new wall types to population Name="Village_VillageWallStyle_*Default". At present, this is impossible without C# due to the way that getAVillageWall() is structured, despite most other population tables being possible to edit without C#

Comments (2)

  1. kernelmethod

    maybe add a default case to the switch statement for getAVillageWall that creates an instance of the object specified by the blueprint

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