[#bugs] the mechanimist convert is marked interesting in the canyons, hill, and desert c...

Issue #12106 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: kernelmethod

Message (jump):

<kernelmethod> the mechanimist convert is marked interesting in the canyons, hill, and desert canyon procgen starting villages but not the salt marsh / Joppa starting villages. Is this intended?

See: #11989

(IMO it's significantly better when they're marked as POIs, especially with them being more unique characters than pre-Molting, but that's just my 2c on the issue. if they are really not intended to be POIs then personally I'll just mod about it)

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