[#modding] Mod FRQ: Add some way to make items with the same blueprint be identified separa...

Issue #12170 new
Freehold Games Bot Account created an issue

Marked for crossposting by: kernelmethod

Message (jump):

<petrak@, Nitpicker-of-Bugs [💽]> Mod FRQ: Add some way to make items with the same blueprint be identified separately, perhaps with an event, or a IdentifierKey field on Examiner (that falls back to the blueprint)

Comments (1)

  1. Log in to comment