[#modding] Bug: Cybernetic rejection syndrome stacking and not being removed when cybernetics are removed

Issue #12458 new
Ashe created an issue

<Corvo > Bug: Cybernetic rejection syndrome stacking and not being removed when cybernetics are removed
First image is the cybernetic paperdoll showing all cybernetics have been removed
Second is the active effects screen
Noteworthy issues: despite the seemingly small healing penalties, it seems like healing has been entirely disabled. Before that last level 4 CRS was added i could heal to full in between 500-1000 turns, but now my hp does not increase no matter how long I wait, and a salve injector only ends up healing maybe 10 HP.

https://cdn.discordapp.com/attachments/449312747683971072/1274928469033222228/image.png?ex=66c4b1ea&is=66c3606a&hm=1f003fce75f4b80984e46c82ec59c02c6d97a6ce3e40e58f0b04231c1fd6b023&
https://cdn.discordapp.com/attachments/449312747683971072/1274928469553451128/image.png?ex=66c4b1ea&is=66c3606a&hm=ad4aec4d18edbbc18d75d7cb33a0ce1eda1ff0d6b8e323d3b64f51199e7b57c6&

https://cdn.discordapp.com/attachments/449312747683971072/1274928469758836756/Primary.sav.gz?ex=66c4b1ea&is=66c3606a&hm=96cc59a6d41c91a680128d5a32953d45701a420bec85e99ce9c2fba3312a9983&

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