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[#beta-bugs] The new swim-avoidance AI movement is weighted too heavily against movement in w...
Issue #136
resolved
Issue requested by: kindlethumbed helado
Message (jump):
<GreyNoise> The new swim-avoidance AI movement is weighted too heavily against movement in water, even for things like fish. In river zones, madpoles are completely immobile.
Comments (3)
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- changed status to open
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- changed status to resolved
Will be fixed in beta next patch.
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