[#beta-bugs] The new swim-avoidance AI movement is weighted too heavily against movement in w...

Issue #136 resolved
Freehold Games Bot Account created an issue

Issue requested by: kindlethumbed helado

Message (jump):

<GreyNoise> The new swim-avoidance AI movement is weighted too heavily against movement in water, even for things like fish. In river zones, madpoles are completely immobile.

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