[#beta-bugs] New staging UI pop-ups: Once in a while I have been getting this exception when ...

Issue #1395 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: exsanguination microtubules

Message (jump):

<exsanguination microtubules> New staging UI pop-ups: Once in a while I have been getting this exception when trying to [l]ook at an object. I can't come up with reliable steps to reproduce it but it's happened 2-3 times. The look pop-up just doesn't open when it happens. If I look at the same thing again, it works fine.

Comments (4)

  1. exsanguination microtubules

    Got this again when trying to [c]ollect from a vase. Collected from one vase then got the error trying to collect from the second vase.

    Logged exception TwiddleObject :System.IndexOutOfRangeException: Index was outside the bounds of the array.
      at System.Text.StringBuilder.get_Chars (System.Int32 index) [0x00018] in <fb001e01371b4adca20013e0ac763896>:0 
      at ConsoleLib.Console.ColorUtility.LengthExceptFormatting (System.Text.StringBuilder s) [0x000a7] in <6dfd4646d0a94157853be9d7184fa483>:0 
      at XRL.UI.TextBlock.GetNextWord (System.Text.StringBuilder Str, System.Int32 StartPos) [0x0009b] in <6dfd4646d0a94157853be9d7184fa483>:0 
      at XRL.UI.TextBlock.Format (System.Text.StringBuilder String) [0x00069] in <6dfd4646d0a94157853be9d7184fa483>:0 
      at XRL.UI.TextBlock.Format (System.String String) [0x00031] in <6dfd4646d0a94157853be9d7184fa483>:0 
      at XRL.UI.TextBlock..ctor (System.String String, System.Int32 Width, System.Int32 _MaxLines, System.Boolean _bReverseBlocks) [0x00023] in <6dfd4646d0a94157853be9d7184fa483>:0 
      at XRL.UI.Popup.ShowYesNoCancel (System.String Message) [0x0004a] in <6dfd4646d0a94157853be9d7184fa483>:0 
      at XRL.World.Parts.LiquidVolume.HandleEvent (XRL.World.InventoryActionEvent E) [0x00853] in <6dfd4646d0a94157853be9d7184fa483>:0 
      at XRL.World.InventoryActionEvent.handlePartDispatch (XRL.World.IPart part) [0x0000b] in <6dfd4646d0a94157853be9d7184fa483>:0 
      at XRL.World.GameObject.HandleEventInner (XRL.World.MinEvent E, System.Int32 ID) [0x0004b] in <6dfd4646d0a94157853be9d7184fa483>:0 
      at XRL.World.GameObject.HandleEvent[T] (T E) [0x00169] in <6dfd4646d0a94157853be9d7184fa483>:0 
      at XRL.World.InventoryActionEvent.Check (XRL.World.IEvent& GeneratedEvent, XRL.World.GameObject Object, XRL.World.GameObject Actor, XRL.World.GameObject Item, System.String Command, System.Boolean Auto, System.Boolean OwnershipHandled, System.Boolean OverrideEnergyCost, System.Int32 EnergyCostOverride, System.Int32 MinimumCharge, XRL.World.GameObject ObjectTarget, XRL.World.Cell CellTarget, XRL.World.Cell FromCell) [0x00038] in <6dfd4646d0a94157853be9d7184fa483>:0 
      at Qud.API.EquipmentAPI.TwiddleObject (XRL.World.GameObject Owner, XRL.World.GameObject GO, System.Boolean& Done, System.Boolean Distant) [0x00459] in <6dfd4646d0a94157853be9d7184fa483>:0  
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    

    It’s something to do with the Beta version upgrade from .10 to .14 - I wasn’t having this issue previously.

  2. Log in to comment