[#beta-bugs] [modding] in `Worlds.xml`, the `Inherits` attribute on `cell` nodes in mods does...

Issue #1523 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: heladohart

Message (jump):

<heladohart> [modding] in Worlds.xml, the Inherits attribute on cell nodes in mods does not work correctly when it specifies a base-game cell. even just moving the cell as-is into the base game's Worlds.xml makes it start inheriting correctly

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