- edited description
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assigned issue to
[#beta-bugs] [modding] in `Worlds.xml`, the `Inherits` attribute on `cell` nodes in mods does...
Issue #1523
resolved
Marked for crossposting by: heladohart
Message (jump):
<heladohart> [modding] in
Worlds.xml
, theInherits
attribute oncell
nodes in mods does not work correctly when it specifies a base-game cell. even just moving the cell as-is into the base game'sWorlds.xml
makes it start inheriting correctly
Comments (2)
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- changed status to resolved
Fixed in 201.17.
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