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assigned issue to
[beta] Presence of spider webs breaks creature pathfinding
Issue #18
resolved
Reproduction: See attached screenshot, I created the scene by pressing F11 and wishing for ‘calm’, ‘web’, ‘snapjaw brute’, and ‘calm’ again to turn hostility back on. In the screenshot the enemy will be unable to approach the player and will endlessly cycle between two positions.
Comments (4)
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This should be in a better state with the next patch, but at this writing still needs work. (The snapjaw makes one suboptimal move, then gets over it.)
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reporter This may be the same bug, 2.0.200.27. These guys will just percolate endlessly instead of going around the water.
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- changed status to resolved
The original issue will be fully addressed in beta as of next patch.
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