[beta] Swapping into a creature with [broken] soft locks the game until you die of thirst

Issue #1965 wontfix
syntaxaire created an issue

This happened to a player here with animated wall: https://discordapp.com/channels/214532333900922882/447175754330144781/754764829113450587

I tried to test how the soft lock happened, generated a legendary GritGate Mainframe Monitor 1 with testhero which proceeded to spontaneously break itself (issue #1964), then used “swap” to enter it which duplicated the soft lock. Swapping into legendary walls that don’t have [broken] does not cause it, and I wasn’t able to reproduce having a broken legendary wall since they don’t seem to break themselves.

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