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assigned issue to
[#beta-bugs] trying to duplicate a modded zetachrome halberd with polygel produced 23 additional copies
Issue #1966
resolved
I wasn't paying specific attention when this happened, but I was using polygel to duplicate a counter-weighted serrated sharp zetachrome halberd. I had 4 polygel and started with one halberd in the stack, another identical halberd already equipped, and used all four polygel in order to produce 4 copies. Afterwards, however, I noticed that I now somehow had 19 additional halberds even though I, again, only used 4 polygels. I was in a particular laggy area when this happened, was using the overlay inventory UI and had a very full inventory which further contributed to lag, not sure if that has anything to do with it. Tried to replicate the glitch but wasn't able to.
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repo owner - changed status to resolved
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