[#beta-bugs] UI/UX: Having a hunger state before you lose metabolize, or some sort of turn co...

Issue #2006 new
Freehold Games Bot Account created an issue

Marked for crossposting by: frozen helado

Message (jump):

<NB> UI/UX: Having a hunger state before you lose metabolize, or some sort of turn counter anywhere, or a hunger counter would allow less micro-y extension of metabolizing when you fill up with other foods

Comments (3)

  1. Jason Grinblat

    Proposal: new status effect that appears once you’re inside a 2-game-hour window (100 rounds) of losing a metabolizing effect

    Peckish: Will lose the metabolizing effect soon.

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