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assigned issue to
[#beta-bugs] When confused or in artificial darkness, "melee attack nearest enemy" still func...
Issue #2009
resolved
Marked for crossposting by: frozen helado
Message (jump):
<Locus> When confused or in artificial darkness, "melee attack nearest enemy" still functions, pathing the character and attacking correct cells
Comments (3)
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- changed status to open
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- changed status to resolved
Fixed in 201.56.
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shouldn’t attack when conufsed