[#beta-bugs] Game stopped responding during "Building zone..." 😐

Issue #2021 invalid
Freehold Games Bot Account created an issue

Marked for crossposting by: exsanguination microtubules

Message (jump):

<rcfox> Game stopped responding during "Building zone..." 😐

Comments (3)

  1. exsanguination microtubules

    Here’s the end of rcfox’s Player.log, but it doesn’t seem to hold anything relevant:

    INFO - Building zone... 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    exceeded event pool size 4000
      at XRL.World.Event.New (System.String ID, System.Int32 ObjParams, System.Int32 StrParams, System.Int32 IntParams) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.Event.New (System.String ID, System.String Name1, System.Object Value1) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.Parts.Inventory.FireEvent (XRL.World.Event E) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.GameObject.FireEvent (XRL.World.Event E) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.Parts.Brain.Equip (XRL.World.GameObject GO, XRL.World.BodyPart Part, System.Collections.Generic.List`1[T] Weapons, System.Int32& LightSources, System.Int32& Shields, System.Boolean Silent) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.Parts.Brain.PerformReequip (System.Boolean IsPlayer, System.Boolean Silent) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.Parts.Brain.FireEvent (XRL.World.Event E) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.GameObject.FireEvent (XRL.World.Event E) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.GameObject.ProcessEnteredCell (XRL.World.Cell DestinationCell, System.Boolean Forced, System.Boolean System, System.Boolean IgnoreGravity, System.String Direction, System.String Type, XRL.World.GameObject Dragging) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.Cell.AddObject (XRL.World.GameObject GO, System.Boolean Forced, System.Boolean System, System.Boolean IgnoreGravity, System.String Direction, System.String Type, XRL.World.GameObject Dragging, System.Collections.Generic.List`1[T] Tracking) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.ZoneManager.ApplyEncounterObjectsToZone (System.Collections.Generic.List`1[T] Objects, System.String Density, XRL.World.Zone NewZone) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.ZoneManager.ApplyEncounterToZone (XRL.World.Encounters.Encounter Encounter, XRL.World.Zone NewZone) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.ZoneManager.ApplyEncounterToZone (XRL.World.Encounters.Encounter Encounter, XRL.World.Zone NewZone) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.ZoneManager.ApplyEncounterBlueprintToZone (XRL.World.ZoneEncounterBlueprint EncounterBlueprint, XRL.World.Zone NewZone) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.ZoneManager+<>c__DisplayClass156_0.<GenerateZone>b__0 () [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.UI.Loading.LoadTask (System.String description, System.Action work, System.Boolean showToUser) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.ZoneManager.GenerateZone (System.String ZoneID) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.ZoneManager.GetZone (System.String ZoneID) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.ZoneManager.GetZone (System.String World, System.Int32 wX, System.Int32 wY, System.Int32 X, System.Int32 Y, System.Int32 Z) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.Cell.GetCellFromDirectionGlobal (System.String Direction, System.Boolean bLocalOnly, System.Boolean bLiveZonesOnly) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.Cell.GetCellFromDirection (System.String Direction, System.Boolean BuiltOnly) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.GameObject.Move (System.String Direction, System.Boolean Forced, System.Boolean System, System.Boolean IgnoreGravity, XRL.World.GameObject Dragging, System.Boolean NearestAvailable, System.Nullable`1[T] EnergyCost, System.String Type) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.Parts.StairsDown.FireEvent (XRL.World.Event E) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.GameObject.FireEvent (XRL.World.Event E) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.World.Cell.FireEvent (XRL.World.Event E) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.Core.XRLCore.PlayerTurn () [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.Core.ActionManager.RunSegment (System.Boolean bUnityDebug) [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.Core.XRLCore.RunGame () [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.Core.XRLCore.NewGame () [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.Core.XRLCore._Start () [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at XRL.Core.XRLCore._ThreadStart () [0x00000] in <2319f39b51974065b4d877ab0c18d508>:0 
      at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 
      at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 
      at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 
      at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 
      at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <fb001e01371b4adca20013e0ac763896>:0  
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    INFO - Done Building zone... in 1665ms 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Queueing suspendzone JoppaWorld.22.14.1.2.14 for 80 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    INFO - Freezing zone... 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    INFO - Done Freezing zone... in 64ms 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Exceeded by 200 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Attempting to suspend zone 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Sidebar swap to right 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Sidebar swap to left 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Spark Tick({{g|{{slimy|slimy}} {{W|spark tick}}}}) GOT MMC W NotWading 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Player:Humanoid({{g|{{slimy|slimy}} Yywer}}) GOT MMC W NotWading 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Player:Humanoid({{g|{{slimy|slimy}} Yywer}}) GOT MMC W NotWading 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Player:Humanoid({{g|{{slimy|slimy}} Yywer}}) GOT MMC W NotWading 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Player:Humanoid({{g|{{Y|salty}} {{slimy|slimy}} Yywer}}) GOT MMC W NotWading 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Sidebar swap to right 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    INFO - Building zone... 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    

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