[#beta-bugs] [modding] this `ObjectBlueprints.xml` causes mod loading to take far, far too lo...
Issue #2037
invalid
Marked for crossposting by: frozen helado
Message (jump):
<frozen helado> [modding] this
ObjectBlueprints.xml
causes mod loading to take far, far too long (i would expect normal gameplay to be slow, but not mod loading):xml <objects> <object Name="PhysicalObject" Load="Merge"> <part Name="Animated" ChanceOneIn="1" /> </object> </objects>
Comments (4)
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sorry, this report is invalid. i incorrectly isolated the problem
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actually, my entire premise for this issue was wrong, because as gnarf points out, i would be getting default parts on default parts during the object spawning pass of mod loading anyway, a fundamentally broken interaction with this mod code.
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- changed status to invalid
noted as invalid by poster
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sorry for the formatting issues, must have happened in the crosspost process