[#beta-bugs] [modding] this `ObjectBlueprints.xml` causes mod loading to take far, far too lo...

Issue #2037 invalid
Freehold Games Bot Account created an issue

Marked for crossposting by: frozen helado

Message (jump):

<frozen helado> [modding] this ObjectBlueprints.xml causes mod loading to take far, far too long (i would expect normal gameplay to be slow, but not mod loading): xml <objects> <object Name="PhysicalObject" Load="Merge"> <part Name="Animated" ChanceOneIn="1" /> </object> </objects>

Comments (4)

  1. Sol

    sorry for the formatting issues, must have happened in the crosspost process

    <objects>
        <object Name="PhysicalObject" Load="Merge">
            <part Name="Animated" ChanceOneIn="1" />
        </object>
    </objects>
    

  2. Sol

    actually, my entire premise for this issue was wrong, because as gnarf points out, i would be getting default parts on default parts during the object spawning pass of mod loading anyway, a fundamentally broken interaction with this mod code.

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