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Some torch sconces interrupt nonplayer pathfinding
Issue #2119
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Noticed that there are kinds of torch sconces that are treated as impassable by some nonplayer characters. Examples include the ones at the Court of the Sultans, the leading up to Omonporch: straying off to the left or right will entrap a follower behind a torch even though they're passable by the player. iirc, enemies act similarly. This also has occurred within the Tomb of the Eaters at some points but I'm not certain if sconces were responsible (though I'm certain there were light-emitting objects that would prevent their passage).
Comments (3)
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repo owner -
repo owner - changed version to 1.0
- changed milestone to pathfinding
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repo owner -
assigned issue to
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