[#beta-bugs] So, when modding, I forgot the `<objects></objects>` for my blueprints in my XML...

Issue #2144 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: sautéed helado

Message (jump):

<Saint of Grey [oxidized]> So, when modding, I forgot the <objects></objects> for my blueprints in my XML and got pretty much no direct feedback that my XML was malformed, it just silently discarded my data.

Comments (3)

  1. Sol

    this is pretty much a pervasive problem with loading of all mod xml files. sometimes there will be feedback in Player.log, but usually it doesn’t say what the actual problem is and will instead fail with a null reference exception

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