[#beta-bugs] Enemies pathfinding is acting strange. I encountered a salt kraken lair and ther...
Issue #2184
resolved
Marked for crossposting by: exsanguination microtubules
Message (jump):
<Schematix Drafter (Disguised)> Enemies pathfinding is acting strange. I encountered a salt kraken lair and there was 30+ mirthworms milling about outside. They neatly queued 1 at a time for me to kill instead of surrounding me. It was like a big conga line because the mirthworms would not path around the other mirthworms. They were all dead set on pathing to the nearest tile to melee me with, which was occupied by mirthworms.
Comments (2)
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repo owner - changed status to resolved
fixed in 201.39
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These kind of pathfinding quirks have been reported 6-7 times within the past week or two.