[#modding] if a genotype uses a body object that already has a `Genotype` property, charact...

Issue #2624 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: h girl

Message (jump):

<h girl> if a genotype uses a body object that already has a Genotype property, character creation errors out at the point that it attempts to add one to the body. ideally it should either overwrite it or leave it be instead. relevant disassembly: cs CreateCharacter.Template.PlayerBody.Property.Add ("Genotype", CreateCharacter.Template.Genotype);

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