[#modding] HologramMaterial permanently overrides the character sprite, because it records ...

Issue #2633 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: exsanguination microtubules

Message (jump):

<exsanguination microtubules> HologramMaterial permanently overrides the character sprite, because it records the sprite only once when added, and then just keeps setting pRender.Tile back to that tile forever. It seems like it could do a smarter job with modern RenderEvent. (Realworld example: the Brainwraith mod Genotype adds HologramMaterial to the player, so their sprite can't be easily modified by other mods)

Comments (4)

  1. exsanguination microtubules

    Also true of HologramMaterialPrimary, HologramMaterialWall, and the Phased effect.

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