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[#bugs] If immobile friendly creature starts being hostile towards pc (pc attacking one ...
Issue #2992
resolved
Marked for crossposting by: helado de convalesencia
Message (jump):
<Tiberius> If immobile friendly creature starts being hostile towards pc (pc attacking one of it's faction's member), they stop being immobile. It happened twice to me: once with roots (Beths) and once with vines (drowsing urchins) in Bethesda
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repo owner - changed status to resolved
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