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[#bugs] when filled phials are equipped as thrown weapons, temporal fugue clones' versio...
Marked for crossposting by: Schemasoft [high-tier]
Message (jump):
<warwar> when filled phials are equipped as thrown weapons, temporal fugue clones' versions act as though they are empty, as opposed to the pour effects happening before the liquid dissapears, lava doesn't burn opponents and neutron flux doesn't explode. checking their equiment with swap, the phials they hold do say they hold the right liquid, but it doesn't do what it is supposed to
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hacky but do we just wanna make clones unequip liquid containers in thrown slot?
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the real question to me is whether a temporal fugue clone morally should be able to use a lava phial or acid phial or neutron flux phial as a weapon, burning people or blowing them up or whatever – we would definitely want lava or acid to go away rather than forming a puddle, but maybe it should burn things first?
if we want that i can probably figure out a way to make it happen
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repo owner - changed version to future
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This is happening because of cloning disabling liquids on clone. Need to review requirements here.