[#bugs] the new snap-to-hostile-target behavior with abilities has a quirk with walled e...

Issue #3439 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: autumn, astral tabby

Message (jump):

<autumn, astral tabby> the new snap-to-hostile-target behavior with abilities has a quirk with walled enemies within corners: even though they are targetable and damagable by an ability (in this instance, Flaming Ray), the targeting will not autosnap to them at all, and will instead snap to visible targets much further if there are any, or not snap at all if there aren't. in the screenshot, the jilted lover on the right is much closer to the player, but since it's in a corner the targeting reticle won't be auto-snapped

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