- edited description
-
assigned issue to
- changed title to [#modding] AddMutation(Mutation, Level) does not always set level correctly
[#modding] AddMutation(Mutation, Level) does not always set level correctly
Issue #3606
resolved
Marked for crossposting by: Armithaig
Message (jump):
<psychonoclast> excellent, it's almost working. Only, it adds the stats for a level 1 Carapace (appears as level 4 on the mutation screen, but only adds +3 AV, +10 to resistances). Do I need to add SyncMutation() or something?
Comments (3)
-
-
- changed status to open
-
- changed status to resolved
Fixed in 201.88
- Log in to comment