[#beta-bugs] UX request/interaction bug: when reloading a linear cannon (which has a single-s...

Issue #363 resolved
Freehold Games Bot Account created an issue

Issue requested by: Dij [prone]

Message (jump):

<luminous eva problems> UX request/interaction bug: when reloading a linear cannon (which has a single-shot clip) it asks you to then load a new energy cell because it removes the energy cell powering it. linear cannons don't consume much charge per shot - it would be nice if it only prompted you to load a new cell if it didn't have enough charge for another shot. this happens in many situations with powered missile weapons interplaying with bullet missile weapons - gun racks with a carbine and an energy weapon equipped at the same time, or equipping a carbine and a morphogenetic point-defense drone at the same time are a couple examples i've run into before

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