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[#beta-bugs] UX request/interaction bug: when reloading a linear cannon (which has a single-s...
Issue #363
resolved
Issue requested by: Dij [prone]
Message (jump):
<luminous eva problems> UX request/interaction bug: when reloading a linear cannon (which has a single-shot clip) it asks you to then load a new energy cell because it removes the energy cell powering it. linear cannons don't consume much charge per shot - it would be nice if it only prompted you to load a new cell if it didn't have enough charge for another shot. this happens in many situations with powered missile weapons interplaying with bullet missile weapons - gun racks with a carbine and an energy weapon equipped at the same time, or equipping a carbine and a morphogenetic point-defense drone at the same time are a couple examples i've run into before
Comments (3)
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- changed status to open
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- changed status to resolved
Fixed in current beta.
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