- attached 333640_20200607132906_1.png
[#beta-bugs] tiling behavior bugs with liquids. i collected enough water out of the westernmo...
Issue #364
resolved
Issue requested by: luminous eva problems
Message (jump):
<luminous eva problems> tiling behavior bugs with liquids. i collected enough water out of the westernmost pool of salty water to bump its sprite down to the pool sprite instead of the contiguous deep liquids tile, which broke tiling on the one connecting to it. i poured that water back in, which brought it up to 496 drams (enough to be a deep liquid again) and it kept the pool tile. after collecting the ooze to the right of that water pool tile, it updated back to a deep liquid tile.
Comments (4)
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- changed status to resolved
Will be fixed in beta next patch.
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