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assigned issue to
nightvision goggles effect depends on ordering of gear in the equipment screen
Issue #3694
resolved
If I have nightvision goggles and a floating glowsphere equipped and active, the light from the glowsphere overrides the nightvision visual effect up close. I assume this is the desired behavior.
However if I equip a glowstone or other lightsource in a hand, and the goggles below it like so:
j) hand: glowstone k) face(2): nightvision goggles
then the visual effect of the goggles is not overriden by the light source.
PS: I have included the save where i noticed this behaivior just in case, but I don't think you'll need it.
Comments (3)
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repo owner -
- changed status to open
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- changed status to resolved
Fixed in next update. (The less greenscreen behavior was not actually the desired one.)
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make it so nightvision wins