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assigned issue to
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[#bugs] The "auto-attack in melee" option will not path through the player's own sleep g...
Issue #3703
resolved
Marked for crossposting by: autumn, astral tabby
Message (jump):
<autumn, astral tabby> The "auto-attack in melee" option will not path through the player's own sleep gas, saying that you can't find a way to reach the target, and will fail unless the closest target is already adjacent to you
Comments (3)
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repo owner -
- changed status to open
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- changed status to resolved
Fixed in next update.
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