Thawzone exception triggers for all previously visited zones.

Issue #3756 resolved
Former user created an issue

Thawzone exception triggers for all previously visited zones.

Unsure of trigger; I suspect it is because I completed the Kith and Kin quest.

On another note the quest itself is interestingly broken because clues can spawn in without first triggering the quest. Before talking to the Warden or the Matriarch I found a severed tongue, an empty injector, a bulging waterskin, and a leatherworking toolset. I had no idea what they were for, and had to re-examine them afterwards to trigger the clue.

It would be more prudent to have the items spawn in after the quest triggers to avoid confusion.

Thawzone refresh is not significant for randgen villages, but Grit Gate and Joppa reset to their default configurations; chests with items stored inside will disappear. The Grit Gate reset means quests cannot continue.

Comments (4)

  1. chaos

    A stack trace of the exception from your player log file would be very helpful.

    • Windows: C:\Users\[You]\AppData\LocalLow\Freehold Games\CavesOfQud\player.log
    • Linux: ~/.config/unity3d/Freehold Games/CavesOfQud/Player.log
    • OS X: ~/Library/Logs/Unity/Player.log

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