- edited description
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assigned issue to
[#beta-bugs] when a lase beam is reflected, it doesn't use up a charge
Issue #3824
resolved
Marked for crossposting by: From Entropy to helado
Message (jump):
<shem-2> when a lase beam is reflected, it doesn't use up a charge
Comments (6)
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shouldn’t we let this go to triage? because it sure doesn’t sound like a bug to me
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- removed responsible
oh okay, seemed like a no brainer to me but maybe that’s my problem
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oh, never mind, i was reading it wrong (as if it were calling for light manipulation’s reflect function to use charges)
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repo owner -
assigned issue to
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assigned issue to
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- changed status to resolved
Fixed in 201.89
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