[#bugs] after marking a type of furniture as scrap (like an hyperbiotic chair), when aut...

Issue #3825 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: From Entropy to helado

Message (jump):

<Lutopia> after marking a type of furniture as scrap (like an hyperbiotic chair), when auto-exploring, you may get a message asking you if you really want to disassemble some furniture that you do not own, if you answer no (out of politeness) the auto-explore will then indefinitely loop between the furniture and an adjacent tile
expected behavior would be for the auto-explore to ignore furniture for which you already said you didn't want to disassemble it
here's a save in Grit Gate that triggers the issue when auto-exploring

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