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[#bugs] after marking a type of furniture as scrap (like an hyperbiotic chair), when aut...
Issue #3825
resolved
Marked for crossposting by: From Entropy to helado
Message (jump):
<Lutopia> after marking a type of furniture as scrap (like an hyperbiotic chair), when auto-exploring, you may get a message asking you if you really want to disassemble some furniture that you do not own, if you answer no (out of politeness) the auto-explore will then indefinitely loop between the furniture and an adjacent tile
expected behavior would be for the auto-explore to ignore furniture for which you already said you didn't want to disassemble it
here's a save in Grit Gate that triggers the issue when auto-exploring
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Fixed in next update.
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