- edited description
The MinEvent "ModifyAttackingSaveEvent" Does not Have a Weapon Parameter/Variable
Issue #3918
resolved
This is more of a request from a modder, but so far many of the MinEvents evolving around attacking/defending, etc. include a variable to check for weapons in the case of modifying/setting up certain bools. Would it be possible to add a modifier the weapon being used during this MinEvent?
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in next update there will be a Source tracked
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